#pragma once
class Msg
{
public:
	Msg(GameObject * from, GameObject * to, DWORD param1, DWORD param2);
	~Msg(void);

	GameObject * GetFrom(void) const { return _From; }
	GameObject * GetTo(void) const { return _To; }
	DWORD GetParam1(void) const { return _Param1; }
	DWORD GetParam2(void) const { return _Param2; }

private:
	class GameObject * _From;
	DWORD _Param1;
	DWORD _Param2;
	GameObject * _To;

};

